Ironclaw 2nd edition pdf horn and ivory download






















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Log In with Facebook. Log In I am new here. Remember me. Error: No match for email address or password. Password forgotten? Click here. Advanced Search. From Sanguine Productions. Selected Option:. Hardcover, Standard Color Book. Average Rating 44 ratings. Discover more furry friends by visiting our Wolfenoot sale page.

Bundles containing this product:. Ironclaw: Book of Mysteries. Myriad Threat. Myriad Quest. Customers Who Bought this Title also Purchased. Reviews 3. Please log in to add or reply to comments. December 29, am UTC. Main file is corrupted. Can't open; Please tell me there is a fix. There is a typo on page , combat, near rage should be near range. Role Playing Games. Description From the darkest jungles to glorious kingdoms, from barren deserts to shining oases, the lands of Akoma offer unknown riches with unknowable danger.

Mysterious star-gazers, miraculous alchemy, and the machines of war await anyone who dares trespass in these lands. But the promise of wealth and power brings fool and fortune-hunter alike. This book adds new species, careers, equipment and magic to your Ironclaw game.

Just added to your cart. View Cart 0. Continue Shopping. Just added to your want list. View List. Related Products. Recently Viewed. SW Shrink Wrapped. Mint Perfect. If that bothers your group check out the Variant Rules for ideas on starting with more power. Flat Costs. Skill Marks cost 4 experience, all Gifts cost 10 experience. All Gifts have the same cost, but many have requirements. Everyone starts the game with the same number of Gifts and Skill Marks Bonuses and Penalties are more dice.

A bonus for you is another die to roll. A penalty for you is a bonus die to the other side. No more bumping up die sizes, no more re-rolls. Exhaustions and Refreshes. Some Gifts grant abilities you can use any time you want. Faster Combat. Characters take their turns in the most logical order, and everyone gets two actions to do. Recovering from Reeling is one action so getting hit only makes you lose half your turn, not your whole turn. All Magic is handled by Gifts.

There are no more Magic Points. Many magic spells are weapons that are readied, thrown, then readied again. Log In with Facebook. Log In I am new here. Remember me. Error: No match for email address or password. Password forgotten? Click here. Advanced Search. From Sanguine Productions. Selected Option:. Watermarked PDF. Hardcover, Standard Color Book. Average Rating 17 ratings. New species to play such as zebras, paladins, owls, secretary birds, and pangolins, all illustrated in full color.

New careers, such as cunning Warlords, eager Sporsters, and mercenary Medjeys. New magics to use, such as the star-gazing powers of the Takezar to the raw power of the Badjaduya. New gear, such as cannons and alchemy New campaigns: run a game entirely in this new setting, or integrate your own. Use the adventures included or make something new.

And the proverbial more! Bundles containing this product:. Ironclaw: Book of Mysteries. Myriad Threat. Myriad Quest. Customers Who Bought this Title also Purchased. Reviews 4. Please log in to add or reply to comments. I do not know what is wrong with the pdf versin but my Ipad dose not want to read it.

Anyone know why? Paul W. Very, very bad.



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